D&d 4th Edition Blank Power Cards
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Cover: -2 penalty to attacker's attack rolls. Around Corner, same square as small tree, behind small pillar, large piece of furniture, or large wall. Superior Cover: -5 penalty to attacker's attack rolls. Ex: behind a window, portcullis, grate, or arrow slit.
Area/Close Attacks: Target has cover when obstruction is between origin square and target. Reach: target has cover if terrain between target and attacker would normally grant cover. Determining Cover: Draw a line from corner of square to any corner of target's square. 1-2 unblocked lines: cover.
4e Blank Power Cards
3-4 lines and has line of effect: superior cover. Monster Attacks: Saving throw at end of encounter. Fail = Infected. Other Exposure: Disease makes attack roll. Success = Infected.
Prolonged Exposure: long time exposed = disease makes one attack roll per day. Disease Track: Each disease has 3 states: cured, initial state, final state. Progression: Once infected: Endurance check after each extended rest (lower DC to maintain, higher DC to improve). Improve: move 1 step left on track. Maintain: nothing, Worsen: move 1 step right on track. Cured: No more endurance checks.
D&d 4th Edition Blank Character Sheets
Final: No more endurance checks. Only Cure Disease Ritual can make you recover. Ally can also use Heal Skill in place of your Endurance check.
Source(Radius,Brightness, Duration): Candle(2, dim, 1hr). Torch in wall(5, bright, 1hr), Lantern(10, bright, 8 hours/pint), Campfire(10, bright, 8hr), Sunrod(20, bright, 4hr), Phosphorus fungi(10, dim, ongoing), Sacrificial brazier(10, bright, 8hr), Fireplace/oven(5, bright, 8hr/load of fuel), Forge(2, bright, 8hr/load of fuel), Magma (40, bright, ongoing), Tiny fire creature(2, bright, ongoing), Small fire creature(5, bright, ongoing), Medium fire creature(10, bright, ongoing), Large fire creature(20, bright, ongoing), Huge/Gargantuan fire creature(40, bright, ongoing).